Horace F. Cheshire, The Hastings Chess Tournament 1895 (1896)
Game 207 of 232
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Site
Hastings
Date
1895.??.??
Round
18
White
Von Bardeleben, Curt
Black
Schiffers, Emanuel Stepanovich
Result
1/2-1/2
Notes by Dr. Tarrasch.
- 4…e5 Recommended by Anderssen.
- 7…fxe4 This exchange is advantageous for White, who gets the open Queen's file, and altogether freer scope. This game offers few interesting points either in the opening or in the middle game. A strenuous fight for the better position. As every move comes, each player has several other moves in consideration besides the actual one in the text. The game is easily understood even without any annotations.
- 16…b5 To play P to Q Kt 5, and then establish the Knight at Q 5 later on.
- 22…Be7 Threatens P to Q 4, and eventually Bishop takes Queen's Knight's Pawn.
- 31.Bc7 Strong also was P to K B 5 and P to K Kt 4, introducing a Pawn attack on the King's side.
- 35.Rxd6 After a weary fight, the position seems now clear, and White has an advantage, for he has a strong passed Pawn and the Black Queen's Knight's Pawn is also threatened.
- 38.e5 One would now think that White's better position was decisive, but Schiffers finds a clever way of spoiling White's victory.
- 39.Kg4 K to R 4 was preferable.
- 40.Kg5 Of course the Pawn cannot be taken on account of Kt to Kt 6, ch, and R x B.
- 44.Rxd5 White now wins the Knight's Pawn, whilst the Rook's Pawn is also threatened, but still he cannot enforce the victory.
- 50.Rb6 Here was still a chance, though a very weak one, for White to win, namely 50. P to K 6, ch, K x P; 51. R to K 8, ch, K to Q 4(!); 52. R x Kt.
- 50…Rg3+ Black's counter-move to the threat of P to K 6, ch, is most clever.
- 51…Rg1 Now threatening Kt to B 5 and P to Kt 4, mate.
- 59.Rc5 Black threatens to win by K to Kt 6.
- 60.Kg1 Again Black threatens to win by K to Kt 6, and if R to B 3, ch, Kt to Q 6. Now White could frustrate the attack after K to Kt 6; 61. R to B 3, ch, Kt to Q 6, by 62. K to B sq, or by giving up the exchange.
- 61.e6 Black again threatens K to Kt 6, but is again frustrated on account of R to K Kt 5, ch. A drawn game ought to look like this one. Both players have during seven hours made the greatest exertions to win, but attack and counter-attack have been baffled by the correct defence, and the board is nearly empty after R to Q 8, ch, and Kt x K P.