1.
e4
e5
2.
f4
exf4
3.
Nf3
g5
4.
Bc4
Bg7
5.
h4
g4
6.
Ng5
Nh6
7.
d4
f6
8.
Bxf4
fxg5
9.
Bxg5
Bf6
10.
Qd2
Bxg5
11.
hxg5
Nf7
12.
Bxf7+
Kxf7
13.
Qf4+
Kg8
14.
O-O
Qe7
15.
Nc3
c6
16.
Rae1
d6
17.
Nd5
cxd5
18.
exd5
1-0
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Event
Morphy casual
Site
Mobile
Date
1855.??.??
White
Black
Meek, Alexander Beaufort
Result
1-0
Score
Morphy against Judge A. B. Meek, Mobile 1855 — a King's Knight's Gambit. After the regular book moves Morphy introduces a line quite new to Löwenthal, and terminates the game beautifully. Notes by Löwenthal.
- 10.Qd2 The regular moves, commended by authors generally, are adopted up to this point by both players, but here Mr. Morphy introduces a line of play which is quite new to us, and one that has the appearance of being as effective as it is original.
- 12.Bxf7+ A good move, but it strikes us that the following line of play would have been even more efficacious— 12. Q. to B's 4th, R. to B's sq. (best); 13. R. takes R's P., P. to Q's 4th; 14. B. takes P., Q. to Q's 3rd; 15. B. takes Kt. (ch.), K. to Q's sq.; 16. Q. takes Q. (ch.), P. takes Q.; 17. P. to Kt's 6th, winning.
- 17.Nd5 Beautifully terminated. We give a diagram of the position after Black's 16th move.
[Event "Morphy casual"] [Site "Mobile"] [Date "1855.??.??"] [Round "?"] [White "Morphy, Paul"] [Black "Meek, Alexander Beaufort"] [Result "1-0"] 1. e4 e5 2. f4 exf4 3. Nf3 g5 4. Bc4 Bg7 5. h4 g4 6. Ng5 Nh6 7. d4 f6 8. Bxf4 fxg5 9. Bxg5 Bf6 10. Qd2 Bxg5 11. hxg5 Nf7 12. Bxf7+ Kxf7 13. Qf4+ Kg8 14. O-O Qe7 15. Nc3 c6 16. Rae1 d6 17. Nd5 cxd5 18. exd5 1-0