1.
e4
e5
2.
Nf3
Nc6
3.
Bc4
Nf6
4.
d4
exd4
5.
O-O
Nxe4
6.
Re1
d5
7.
Bxd5
Qxd5
8.
Nc3
Qh5
9.
Nxe4
Be6
10.
Bg5
h6
11.
Bf6
Qa5
12.
Nxd4
Nxd4
13.
Qxd4
gxf6
14.
Nxf6+
Ke7
15.
Nd5+
Kd7
16.
Nb6+
Ke7
17.
Nxa8
Rg8
18.
Rad1
Bg7
19.
Qd7+
Kf6
20.
Rxe6+
fxe6
21.
Nxc7
Qe5
22.
Kf1
Kg6
23.
Re1
Qxb2
24.
Qd3+
Kf7
25.
Rxe6
Bf6
26.
Qd7+
Kg6
27.
Nd5
Rf8
28.
Nf4+
1-0
William Steinitz, The Modern Chess Instructor (1889)
Game 79 of 83
52
Steinitz, William vs Chigorin, Mikhail Ivanovich
1889.01.22 · 1-0 · Queen's Pawn Game: Anti-Torre
54
Steinitz, William vs Chigorin, Mikhail Ivanovich
1889.01.26 · 1-0 · Queen's Pawn Game: Anti-Torre
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Event
The Modern Chess Instructor
White
Wesel C. C.
Black
Crefeld C. C.
Result
1-0
- 4…exd4 Compare Columns 37–42. The same positions may arise in the Scotch Gambit by a transposition of the 3d and 4th moves, on each side.
- 10…h6 Inferior to 10....B—QKt5, which, according to the Handbuch, would lead to an even game thus: 11 KtxP, 11 QxQ; 12 KRxQ, 12 KtxKt; 13 RxKt, 13 B—K2; 14 B—B4, 14 O—O; 15 BxP, 15 KR—QB sq.; 16 B—Q6, 16 BxB; 17 KtxB, 17 RxP; 18 KtxP, 18 RxKtP, etc.
- 11…Qa5 A fine sacrifice, which, we believe, is warranted by the position.
- 12.Nxd4 If 12....PxB; 13 KtxB (not 13 KtxP ch., 13 K—K2; 14 Kt—Kt3, 14 R—Q sq., etc.), 13....PxKt; 14 KtxBP ch., 14 K—B2; 15 Q—Q7 ch., 15 B—K2 (or 15....KxKt; 16 R—P ch., 16 K—Kt4; 17 P—R4 ch., 17 KxP; 18 R—Kt6, and wins); 16 QxP ch., 16 K—Kt2; 17 Kt—Q5, followed mostly by R—K3, with a fine attack.
- 13…gxf6 This loses speedily. Their game was, however, very difficult, and, we believe, could not be retrieved without some loss. Probably the best defence was 13....R—KKt sq., and after 14 QR—Q sq., 14 B—K2; whereupon, no doubt, White would get the advantage by 15 BxP. But it should be noticed that if White continue 15 BxB, 15 KxB; 16 Kt—B5, Black would break the attack by 16....QR—Q sq. For if White reply 17 KtxP, Black wins by QxR ch.
- 19…Kf6 The best plan which simplifies the game with enough material to win.
- 21…Qe5 Excellent play and quite decisive.
- 25…Bf6 After 25....R—KB sq.; 26 Q—Kt6 ch., 26 K—Kt sq.; 27 Kt—K8, 27 Q—Kt4 ch.; 28 R—K2, 28 R—B2; 29 KtxB, followed by Q—K8 ch. White's game would play itself out.
- 28.Nf4+ For if 28....K—B4; 29 R—Kt6 dis. ch., if 28....K—Kt4; 29 Q—Q5 ch., etc.
[Event "The Modern Chess Instructor"] [Site "?"] [Date "?"] [Round "?"] [White "Wesel C. C."] [Black "Crefeld C. C."] [Result "1-0"] [AnnotationSlug "steinitz-mci-two-knights-6"] [PlyCount "55"] 1. e4 e5 2. Nf3 Nc6 3. Bc4 Nf6 4. d4 exd4 5. O-O Nxe4 6. Re1 d5 7. Bxd5 Qxd5 8. Nc3 Qh5 9. Nxe4 Be6 10. Bg5 h6 11. Bf6 Qa5 12. Nxd4 Nxd4 13. Qxd4 gxf6 14. Nxf6+ Ke7 15. Nd5+ Kd7 16. Nb6+ Ke7 17. Nxa8 Rg8 18. Rad1 Bg7 19. Qd7+ Kf6 20. Rxe6+ fxe6 21. Nxc7 Qe5 22. Kf1 Kg6 23. Re1 Qxb2 24. Qd3+ Kf7 25. Rxe6 Bf6 26. Qd7+ Kg6 27. Nd5 Rf8 28. Nf4+ 1-0