1.
e4
e5
2.
Nf3
Nc6
3.
Bb5
a6
4.
Ba4
Nf6
5.
d3
d6
6.
h3
Be7
7.
c4
O-O
8.
Be3
Nd7
9.
Nc3
f5
10.
exf5
Rxf5
11.
O-O
Nf8
12.
d4
exd4
13.
Nxd4
Nxd4
14.
Bxd4
Ne6
15.
Be3
Bf6
16.
Bc2
Re5
17.
Nd5
g6
18.
f4
Rxe3
19.
Nxe3
Bd4
20.
Qe1
Qf6
21.
Kh1
Bxb2
22.
Nd5
Qg7
23.
Rb1
Nf8
24.
Qe7
Bd4
25.
Rfd1
Be6
26.
Qxg7+
Bxg7
27.
Nxc7
Rc8
28.
Nxe6
Nxe6
29.
Rxd6
Nxf4
30.
Rxb7
Re8
31.
Rdd7
Bf8
32.
c5
Re1+
33.
Kh2
Bxc5
34.
Bb3+
Ne6
35.
Rb8+
Bf8
36.
Rdd8
1-0
Opening Explorer
Explorer is loading.
Site
St Petersburg
Date
1909.03.11
Round
18
White
Black
Burn, Amos
Result
1-0
Score
- 11…Nf8 According to the old and good rule, Black plays strongly for development.
- 15…Bf6 Up to this point Black played the game in the very best style, but here he unnecessarily endangers the position of his Rook, by hampering its mobility. Had he played B—Kt2, the Knight at K3, which commands the important squares QB4, Q5 and KB5, would have attained far greater effect by getting rid of White’s QB, which counteracts his movements. Likewise after 16) .... R—QR4; 17) Kt—Q5, B×P; 18) B×Pch, the Rook would remain in a miserable plight.
[Event "St Petersburg Chigorin Memorial"] [Site "St Petersburg"] [Date "1909.03.11"] [Round "18"] [White "Duras, Oldrich"] [Black "Burn, Amos"] [Result "1-0"] 1. e4 e5 2. Nf3 Nc6 3. Bb5 a6 4. Ba4 Nf6 5. d3 d6 6. h3 Be7 7. c4 O-O 8. Be3 Nd7 9. Nc3 f5 10. exf5 Rxf5 11. O-O Nf8 12. d4 exd4 13. Nxd4 Nxd4 14. Bxd4 Ne6 15. Be3 Bf6 16. Bc2 Re5 17. Nd5 g6 18. f4 Rxe3 19. Nxe3 Bd4 20. Qe1 Qf6 21. Kh1 Bxb2 22. Nd5 Qg7 23. Rb1 Nf8 24. Qe7 Bd4 25. Rfd1 Be6 26. Qxg7+ Bxg7 27. Nxc7 Rc8 28. Nxe6 Nxe6 29. Rxd6 Nxf4 30. Rxb7 Re8 31. Rdd7 Bf8 32. c5 Re1+ 33. Kh2 Bxc5 34. Bb3+ Ne6 35. Rb8+ Bf8 36. Rdd8 1-0