1.
d4
e6
2.
c4
f5
3.
Nc3
Nf6
4.
Bg5
Be7
5.
e3
O-O
6.
Bd3
Ne4
7.
Bxe7
Qxe7
8.
Bxe4
fxe4
9.
Nxe4
d5
10.
cxd5
exd5
11.
Nd2
Qg5
12.
Ngf3
Qxg2
13.
Rg1
Qh3
14.
Rg3
Qh6
15.
Qb3
Nc6
16.
Qxd5+
Be6
17.
Qg5
Qxg5
18.
Nxg5
Bf5
19.
Rc1
h6
20.
Ngf3
Rf7
21.
a3
Re8
22.
Nc4
Be4
23.
Nce5
Nxd4
24.
Nxf7
Nxf3+
25.
Ke2
Bc6
26.
Nxh6+
Kh7
27.
Nf5
g6
28.
Rxf3
gxf5
29.
Rxf5
Kg6
30.
Rf4
1-0
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Event
Site
Cambridge Springs
Date
1904.??.??
Round
12
White
Black
Delmar, Eugene
Result
1-0
Score
Game 24 in Chess Openings (1904): Marshall–Delmar. Notes by F. J. Marshall.
- 9…d5 Here he could regain a Pawn by Q—Kt 5 ch. Instead, he plays for rapid development.
- 12.Ngf3 P—K Kt 3 would have been unwise at this stage.
- 16…Be6 Neither player places a high value on Pawns when a question of attack is involved.
- 24.Nxf7 If 24 P×Kt, B×Kt, &c.
- 25.Ke2 Completely spoiling Black's combination. The latter must have figured on R×Kt.
[Event "Cambridge Springs"] [Site "Cambridge Springs"] [Date "1904.??.??"] [Round "12"] [White "Marshall, Frank James"] [Black "Delmar, Eugene"] [Result "1-0"] 1. d4 e6 2. c4 f5 3. Nc3 Nf6 4. Bg5 Be7 5. e3 O-O 6. Bd3 Ne4 7. Bxe7 Qxe7 8. Bxe4 fxe4 9. Nxe4 d5 10. cxd5 exd5 11. Nd2 Qg5 12. Ngf3 Qxg2 13. Rg1 Qh3 14. Rg3 Qh6 15. Qb3 Nc6 16. Qxd5+ Be6 17. Qg5 Qxg5 18. Nxg5 Bf5 19. Rc1 h6 20. Ngf3 Rf7 21. a3 Re8 22. Nc4 Be4 23. Nce5 Nxd4 24. Nxf7 Nxf3+ 25. Ke2 Bc6 26. Nxh6+ Kh7 27. Nf5 g6 28. Rxf3 gxf5 29. Rxf5 Kg6 30. Rf4 1-0