1.
e4
e5
2.
Nf3
Nc6
3.
Bb5
a6
4.
Ba4
Nge7
5.
d4
exd4
6.
Nxd4
Nxd4
7.
Qxd4
b5
8.
Bb3
d6
9.
c3
Be6
10.
Bf4
Nc6
11.
Qe3
Na5
12.
Bc2
Nc4
13.
Qc1
Be7
14.
b3
Nb6
15.
e5
d5
16.
Qe3
g5
17.
Bg3
c5
18.
f4
d4
19.
Qd3
gxf4
20.
Bxf4
Nd5
21.
Bh6
Bg5
22.
Bg7
Nf4
23.
Qf3
d3
24.
Bxh8
dxc2
25.
O-O
Bd5
26.
Qg4
h5
27.
Qf5
c1=Q
28.
Rxc1
Ne2+
29.
Kf2
Nxc1
30.
Na3
Be6
31.
Qc2
Nd3+
32.
Kg1
Be3+
33.
Kf1
Qh4
34.
g3
Qe4
35.
Qg2
Bh3
36.
Qxh3
Qf3#
0-1
Opening Explorer
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Site
Baltimore
Date
1885.02.10
Round
2
White
Sellman, Alexander
Black
Result
0-1
Score
- 9.c3 Either this or P—QB4 (which is preferred by Herr Englisch and Dr. Noa) are necessary, as Black threatens to win a piece by P—QB4 and P—B5.
- 10.Bf4 This B is better posted at K3.
- 12.Bc2 Aiming at a prospective attack on the King's side which is very hard to reach, and as his pieces were not well developed, and especially as his KBP, the advance of which was necessary for forming a King's side attack is blocked by his own B. Kt—Q2 was preferable.
- 14.b3 Not good, for it weakens his QBP.
- 15.e5 Which allows the opponent the important majority of Pawns on the Queen's side. But there was hardly anything better, as he had to guard against the adverse attack by B—B3 and P—Kt5.
- 15…d5 If P×P followed by Q—Q4 White after retaking would play Q—K3, threatening B—K4 should Black capture the KKtP.
- 16…g5 To cut off the QB from supporting the weak Q side, and also to prevent Q—Kt3.
- 18.f4 His position is much confined and he makes a risky effort to extricate himself.
- 19.Qd3 If 19 P×QP, 19 Kt—Q4; 20 Q—K4, 20 P×KBP; 21 B×P, 21 Kt—Kt5; 22 B—Q sq. (there seems nothing better if 22 Kt—R3 Black wins by B—Q4 followed by Q—QR4, and if 22 B—K3, 22 P×P; 23 B×P, 23 Q×B and wins) 22....B—Q4; 23 Q—K2, 23 B×KKtP followed by Kt—Q6 ch., or Q×P with a winning attack.
- 21.Bh6 His best plan was to retreat B—Q2 followed by Q—K4 in case Black answered Q—B2.
- 22.Bg7 If 22 B×B, 22 Q×B; 23 Q—K4 (or 23 O—O? 23 Kt—K6 followed by B—KB4 or —Q4 with a winning game) 23 R—QB sq. with a fine game.
- 23…d3 The winning move.
- 24.Bxh8 If B—Q sq. Black would win by B—Q4, or by P—Q7 ch.
- 24…dxc2 Better than B—Q4 to which White might reply B—B6.
- 26.Qg4 If now 26 B—B6, 26 B×Q; 27 B×Q, 27 B×B; followed accordingly by B—Q8 or Kt—K7 ch., and remaining with a piece ahead.
- 32.Kg1 If he meant to fight on at all K—B sq. was better.
- 33.Kf1 If he move in the corner, then follows Kt—B7 ch., Kt—Kt5 dis.ch., and Q—R5, etc.
- 33…Qh4 Q—Kt4 was most precise, for then White had not the resource of Q—K2, for in that case Black could answer B—Kt5.
- 34.g3 Q—K2 might have prolonged the game as he could interpose the Q at B3 if Black played Q—B5 ch.
[Event "Match Steinitz-Sellman (2) +3-0=0"] [Site "Baltimore"] [Date "1885.02.10"] [Round "2"] [White "Sellman, Alexander"] [Black "Steinitz, William"] [Result "0-1"] 1. e4 e5 2. Nf3 Nc6 3. Bb5 a6 4. Ba4 Nge7 5. d4 exd4 6. Nxd4 Nxd4 7. Qxd4 b5 8. Bb3 d6 9. c3 Be6 10. Bf4 Nc6 11. Qe3 Na5 12. Bc2 Nc4 13. Qc1 Be7 14. b3 Nb6 15. e5 d5 16. Qe3 g5 17. Bg3 c5 18. f4 d4 19. Qd3 gxf4 20. Bxf4 Nd5 21. Bh6 Bg5 22. Bg7 Nf4 23. Qf3 d3 24. Bxh8 dxc2 25. O-O Bd5 26. Qg4 h5 27. Qf5 c1=Q 28. Rxc1 Ne2+ 29. Kf2 Nxc1 30. Na3 Be6 31. Qc2 Nd3+ 32. Kg1 Be3+ 33. Kf1 Qh4 34. g3 Qe4 35. Qg2 Bh3 36. Qxh3 Qf3# 0-1